Recent Publications

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Simulating a complex luminaire is expensive and slow, even using state-of-the-art algorithms. In this article, we separate luminaire …

This poster presents a tool for ornithologists for looking at 3D models of birds through the eyes of other birds.

This paper describes a technique to automatically adapt programmable shaders for use in physically-based rendering algorithms.

Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and …

The render cache and the edge-and-point image (EPI) are alternative point-based rendering techniques that combine interactive …